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DARK GAIA'S PROFILE

I develop games and I write. I have a Bachelor of Arts in creative writing and journalism. I like writing speculative fiction, horror and literary fiction, sometimes all blended together. You can find elements of my writing in my games, because I consider my games to be stories just that happen to have gameplay.

I post updates on my Facebook and Twitter:
Facebook: http://www.facebook.com/pages/Dark-Gaia-Studios/365139189465
Twitter: https://twitter.com/#!/DRobertGrixti
Legionwood 2: Rise of th...
A sprawling J-RPG game and direct sequel to Legionwood: Tale of the Two Swords.

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Class System

Actually, the Shaman is the Conjurer. The Alchemist was cut, as it was proving too hard to implement the mixing abilities, and that was basically all the class was. Therefore, I expanded the Conjurer and gave it some extra summons and it became the Shaman.

Legionwood 2: Rise of the Eternal's Realm

Minor Update:

Hey everyone. In preparation for the full game's release next week, I've made the current demo unavailable for download. This demo was derived from a slightly older test build of the game and will soon be replaced with a demo more representative of the final product.

This new demo should be available some time next week and will allow you to play Legionwood 2 for one hour for free. You'll be able to purchase a key for the full version of the game right from inside the demo.

Happy adventuring!

Legionwood 2 - Trial Version

Hi. Thanks for reporting this error. Looks like there might be some issue with the program that compresses the game's resources on some computers.

Basically, there's a type of DRM in this demo which I was testing out before the release of the full game, and it looks like it has some issues.

I'll be uploading a new demo some time next week to coincide with the full game's release. Please check it out then :)

Pre-Release Update!

It's not so much post-game content (after beating the final boss, you can't play any further) but it's a whole extra chain of quests you can do to unlock one of two golden endings and a harder version of the final boss.

You also need to do it if you want the ultimate equipment and many of the Shaman's later summons :)

Class System

The Alchemist was cut because of scripting issues. It was proving incredibly hard to implement the item mixing that was integral to the playstyle of that class, so regrettably I had to scrap it.

The Shaman was implemented as a replacement in the full game. It's a very versatile class, perfect for use as a base for creating a hybrid physical attacker/caster character.

Pre-Release Update!

Only about one or two. The main additions are the overhauled battle system, new classes and Techs, mouse control, re-written dialogue, multiple endings etc.

That said, there are some new dungeons and quests (mostly optional though), including the superboss and one quest which reveals what the Darkness actually is and unlocks a special ending tying the game to Legionwood 1.

Legionwood: Tale Of The Two Swords

I updated the DLC. The Tech store in the base game was already working correctly :)
The reason it was happening is because the DLC adds new Techs to that store that weren't originally there.

Pre-Release Update!

I think you'll like the full release much better than those old betas ;)

I can't wait to see what ending you get!

Pre-Release Update!

Hi! I'm glad you're looking forward to the release. Don't worry about waiting to buy the game at a later time though -- it's not going anywhere!

One Night 4

It will be completed, eventually. I haven't given up on it, I just have some other projects that must be finished, first.